Sent to clients to broadcast a countdown message, usually for counting down the start of a game.
PrintJSONPacket for all possible PrintJSON packet subtypes.
PrintJSON
Readonly
Amount of seconds remaining on the countdown.
All the textual metadata for this packet.
The PrintJSONPacket subtype.
Sent to clients to broadcast a countdown message, usually for counting down the start of a game.
See
PrintJSONPacket for all possible
PrintJSONpacket subtypes.