Readonlyflags: numberBit flags that determine if an item is progression, "nice to have", filler, or a trap.
Readonlyplayer: numberThe id of the player who owns this item.
Readonlytext: stringUsed to supply text data for this node.
Readonlytype: "item_id" | "item_name"Used to denote the intent of the message part.
JSONMessagePart for all possible message part node subtypes.
A textual node containing item metadata.