ConstReadonlyconnected: 5Client is currently connected. This status is set automatically when a client connects.
Readonlydisconnected: 0Client is in an unknown or disconnected state. This status is set automatically initially and when all connected clients have disconnected from the server.
Readonlygoal: 30Client has completed their goal. Once set, cannot be changed.
Readonlyplaying: 20Client is currently playing.
Readonlyready: 10Client is ready to start, but hasn't started playing yet.
A const of known containing the possible client states that may be used to inform the server during a status update.