Variable clientStatusesConst

clientStatuses: {
    connected: 5;
    disconnected: 0;
    goal: 30;
    playing: 20;
    ready: 10;
} = ...

A const of known containing the possible client states that may be used to inform the server during a status update.

Type declaration

  • Readonlyconnected: 5

    Client is currently connected. This status is set automatically when a client connects.

  • Readonlydisconnected: 0

    Client is in an unknown or disconnected state. This status is set automatically initially and when all connected clients have disconnected from the server.

  • Readonlygoal: 30

    Client has completed their goal. Once set, cannot be changed.

  • Readonlyplaying: 20

    Client is currently playing.

  • Readonlyready: 10

    Client is ready to start, but hasn't started playing yet.