ReadonlycmdReadonlygameThe name of the game the client is playing.
Readonlyitems_Bit flags configuring which items should be sent by the server. See itemsHandlingFlags for information on individual flags.
ReadonlynameThe slot name for this client.
ReadonlypasswordIf the game session requires a password, it should be passed here.
Readonlyslot_If true, the ConnectedPacket will contain slot data.
ReadonlytagsDenotes special features or capabilities that the sender is currently capable of.
ReadonlyuuidUnique identifier for player client.
ReadonlyversionAn object representing the minimum Archipelago server version this client supports.
Sent by the client to authenticate a connection to an Archipelago session.