Readonlychecked_Contains integer ids of all locations that have been checked. Useful for trackers, among other things. Location ids are valid in the range of -2^53^ to +(2^53)-1 (inclusive), with negative values and zero reserved for Archipelago.
ReadonlycmdReadonlyhint_Number of hint points that the current player has.
Readonlymissing_Contains integer ids of remaining locations that need to be checked. Useful for trackers, among other things.
ReadonlyplayersList denoting other players in the multi-world, whether connected or not.
ReadonlyslotYour slot number on your team. See NetworkPlayer for more info on the slot number.
Readonlyslot_Contains an object of slot related data, which differs per slot. If slot data was not requested in the ConnectPacket, this value be an empty object.
Readonlyslot_Object of each slot with their NetworkSlot information.
ReadonlyteamYour team number. See NetworkPlayer for more info on team number.
Sent to clients when the connection handshake is successfully completed.