Fires when the client receives a BouncedPacket.
The raw BouncedPacket.
Fires when the client receives a ConnectedPacket
The raw ConnectedPacket packet.
Fires when the client receives a ConnectionRefusedPacket.
The raw ConnectionRefusedPacket.
Fires when the client receives a DataPackagePacket.
The raw DataPackagePacket.
Fires when the client has lost connection to the server, intentionally or not.
Fires when the client receives a InvalidPacketPacket.
The raw InvalidPacketPacket.
Fires when the client receives a LocationInfoPacket.
The raw LocationInfoPacket.
Fires when the client receives a PrintJSONPacket.
The raw PrintJSONPacket packet.
Fires when the client receives a ReceivedItemsPacket.
The raw ReceivedItemsPacket.
Fires when the client receives any ServerPacket.
Any received ServerPacket. Additional checks on the cmd property will be required to
determine the type of packet received.
Fires when the client receives a RetrievedPacket.
The raw RetrievedPacket.
Fires when the client receives a RoomInfoPacket.
The raw RoomInfoPacket.
Fires when the client receives a RoomUpdatePacket.
The raw RoomUpdatePacket.
Fires when the client sends an array of ClientPacket.
An array of ClientPacket sent to the server.
Fires when the client receives a SetReplyPacket.
The raw SetReplyPacket.
An interface with all supported socket events and their respective callback arguments. To be called from SocketManager.